Andesia & Dioritus are Pre-Hardmodebosses that must be fought underground. They are considered the biome-specific bosses for both Granite Cave and Marble Cave biomes.
Floating above the player while moving in a horizontal pattern.
Attacks[ | ]
Phase 1[ | ]
Andesia will charge up granite energy in a circle and fire a laser type attack that tracks the player.
Andesia will surround the player with orbs of granite energy that close in on the players' position then bounce towards the initial starting point.
Andesia will shoot spiraling orbs of granite energy.
Andesia will summon granite stalagmites from under the player with small gaps between them.
Dioritus will shoot a large orb of marble energy which will home in on the player.
Dioritus will shoot out orbs of marble energy outwards in a circular pattern with slight homing capabilities.
Dioritus will shoot orbs of marble energy at the player with slight homing capabilities.
Dioritus will summon marble stalactites from above the player with small gaps between them.
Phase 2[ | ]
AnDio will shoot out orbs of granite energy which circle the player and explode into orbs of marble energy in a circular pattern after a short period of time.
AnDio will shoot out bundles of combined granite and marble energy which home in on the player slowly and explode into orbs of marble energy in a circular pattern after a short period of time.
AnDio will summon stalagmites and stalactites from under and above the player.
AnDio will charge up balls of granite energy around themselves, stop time, and fire a laser type attack that tracks the player.
History[ | ]
Fixed a few bugs with AnDio spawning/boss checklist things
0.11.1: AnDio's projectiles changed to be immune to Time Stop